| Pages: [1] |
1. Hey CCP Rise a suggestion for T3s - in Player Features and Ideas Discussion [original thread]
Tarsas Phage wrote: The problem with changing T3s (note my deliberate avoidance of the word "rebalance") is that you risk them becoming a ho-hum jack-of-all-trades but masters of none. And I really don't get why they're "OP" ... no one seems a...
- by Larkonis Trassler - at 2014.12.19 18:48:21
|
2. Hey CCP Rise a suggestion for T3s - in Player Features and Ideas Discussion [original thread]
So I was sitting down for a good bowel movement earlier and thinking about how OP t3s are. I know you're getting amongst it and doing some re-balances for the next expansion (after the one in mid January which noone is really working on because :c...
- by Larkonis Trassler - at 2014.12.19 17:42:28
|
3. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
If JFs are getting 10LY jump range their fatigue bonus shouldn't be as substantial as 90% (Maybe 50% like blops). As for applying the cooldown bonus to other industrials... For most veteran players training for an Orca is trivial (as is the expe...
- by Larkonis Trassler - at 2014.10.09 20:15:00
|
4. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
I don't see anything wrong with Drakes as such. They are low cost, low entry requirement, simple to fly and more than anything FUN. Heavy missiles could do with a bit of a nerf though to both damage and range for Furies. Forgive my EFT warriorin...
- by Larkonis Trassler - at 2010.10.23 18:46:00
|
5. Jump Clones: It's been forever : Do people like 24 hours? - in Player Features and Ideas Discussion [original thread]
No. Eve is already 'small' enough. The 24 hour timer means you have to apply some thought and planning into where you want to be and what you want to do.
- by Larkonis Trassler - at 2010.09.05 11:23:00
|
6. Limited Low-Sec cyno jamming module. (Control rampant hot-dropping) - in Player Features and Ideas Discussion [original thread]
If you sit camping in the exact same place 23/7 then what do you expect? Really? Please resize your signature to the maximum file size of 24000 bytes. Zymurgist No. Larkonis
- by Larkonis Trassler - at 2010.04.12 22:03:00
|
7. Abandoned Towers - in Player Features and Ideas Discussion [original thread]
POSes, structures and fuel are an isk sink among other things. As much as I'd love to, I find it far more satisfying when I find towers that are unanchoring and camp it with a cloaked hauler. Please resize your signature to the maximum file siz...
- by Larkonis Trassler - at 2009.08.10 18:55:00
|
8. Can we have an Ignore contracts by Trial accounts option? - in Player Features and Ideas Discussion [original thread]
ISTR trial accounts can't make contracts. /thread.
- by Larkonis Trassler - at 2009.01.08 16:28:00
|
9. New Skill: Sensor Integrity - in Player Features and Ideas Discussion [original thread]
Edited by: Larkonis Trassler on 20/08/2008 12:14:58 Requires: Electronic warfare 4 Rank 4 Boosts sensor strength by 10% per level. Help mitigate those pesky Falcons perhaps? Every other type of Ewar has some skill counter to an extent (well,...
- by Larkonis Trassler - at 2008.08.20 12:14:00
|
10. Setting Standings to alliances - in Player Features and Ideas Discussion [original thread]
The current system of setting standings to each individual corp in an Alliance makes the Baby Jesus cry... Please allow it so you can set standings to an alliance as a whole to save others from RSI. ------------ Crow Squad... An Audio and Visual...
- by Larkonis Trassler - at 2007.01.02 19:58:00
|
11. 'Cut Link' Option for drones - in Player Features and Ideas Discussion [original thread]
I'm not talking about just the Domi... if I'm in my Raven and packing a wave of mids and a wave of lights and my mids are 40km away doing whatever and I get tackled I'm goosed. Yeah, maybe it is like switching from large to small guns, but it's n...
- by Larkonis Trassler - at 2006.12.22 14:13:00
|
12. 'Cut Link' Option for drones - in Player Features and Ideas Discussion [original thread]
If I'm using drones I'd like the option to cut the link to them so I can send out a fresh wave if they get too far from my ship... IE if I've sent some heavies out on a target and then... OH NOES! An inty or two come and swarm my ship. I'd rather ...
- by Larkonis Trassler - at 2006.12.22 13:31:00
|
13. Ability to control Warpspeed - in Player Features and Ideas Discussion [original thread]
As a pilot with access to Cover Ops and being a bit of a dab hand at probing I'd like the ability to be able to adjust the speed of my covert ops frig as setting up scan spots to drop probes is a ball ache and often means I'm left using longer ran...
- by Larkonis Trassler - at 2006.10.11 23:03:00
|
14. Orbit vectors and choosing your own. - in Player Features and Ideas Discussion [original thread]
Several times now I've lost ships because my orbiting inty has gotten caught in roids and WTFpwned by a few lucky missiles as I MWD into a chunk of veldspar. While it is possible to avoid them manually the speeds involved often take me out of disr...
- by Larkonis Trassler - at 2006.09.24 23:07:00
|
15. Skill suggestion to stop the ECM whiners - in Player Features and Ideas Discussion [original thread]
Sensor Operation Requirements: Electronics 3 Rank 2 Skill Boosts sensor strength by 5% per level End of discussion.
- by Larkonis Trassler - at 2006.07.23 14:14:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |